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PRIVATE SOURCEactive

Tessera

An interoperability-first platform for voxel and spatial experiences, beginning with Minecraft Java protocol compatibility.

$ project --public-record

Public record

The project is intended for open-source release; the repository remains private during the current pre-release phase.

$ cat CURRENT_FOCUS.md

Current focus

World persistence, protocol correctness and keeping the Minecraft adapter separate from the internal world model.

What is established

  • Vanilla Minecraft Java clients can connect through the first protocol adapter.
  • Terrain and chunk delivery work without making Minecraft the platform boundary.
  • The server owns a game-neutral spatial model designed for more than one client type.
  • Anvil-compatible persistence is being introduced without coupling storage to protocol packets.

Known constraints

  • Pre-alpha and not yet suitable for public servers.
  • Repository remains private while the architecture is still moving.
  • Native client work is planned rather than implemented.
protocol stackworking
terrain + chunksworking
world persistenceearly
native clientplanned